koopatv.org/2022/12/potentia… Masahiro Sakurai is talking about literally using one button. BALAN WONDERWORLD, which many people are bringing up, uses a button and a stick. But, sure, let's talk about #BalanWonderworld game design. Plus the SQUARE ENIX Winter Sale! #KoopaTV
invidious.fdn.fr/tafG03n89MY The simplest approach to a game's controls is to distill them down to a single button! But let's not let simplicity lead to sloppiness. I think it's important to differentiate the different gameplay styles, for starters.

Dec 21, 2022 · 11:38 PM UTC