koopatv.org/2022/12/potentia…
Masahiro Sakurai is talking about literally using one button. BALAN WONDERWORLD, which many people are bringing up, uses a button and a stick.
But, sure, let's talk about #BalanWonderworld game design. Plus the SQUARE ENIX Winter Sale!
#KoopaTV
invidious.fdn.fr/tafG03n89MY
The simplest approach to a game's controls is to distill them down to a single button!
But let's not let simplicity lead to sloppiness.
I think it's important to differentiate the different gameplay styles, for starters.
Dec 21, 2022 · 11:38 PM UTC

